Remove Magic Find % Stat?

Remove Magic Find % Stat?

in Suggestions

Posted by: Torguish.4786

Torguish.4786

I don’t see any point in having this stat in game since it overrides useful stats, especially when the developers don’t tell players what do these do.

So what i’ve figured is it does this:

Something has a 1% drop chance. + You have magic find +100%. = Now the drop chance is 2%. Because 100% added to the number 1 is 2.

Okay so the point here is when players use magic find gear in dungeon they potentially lose 1/3 of the benefits they would usually get from gear for nothing pretty much. This effect the whole group in dungeons AND makes you less efficient in farming and doing something else a lot useful.

I mean, i don’t think magic find will shave off that 2 months when getting a legendary, i’m just saying.

So i’ll list here why this is bad thing (feel free to add stuff here):

-Less efficient players in dungeon resulting in even more frustrating instance runs.
-Less efficient characters because people use this practically useless stat.
-All this confusion on Magic Find % would end.
-Game would be more enjoyable this way. At least i think so :|
-Have you seen anyone especially in love with this stat?
-No matter how you look at it, MF is a bad misuse of a stat resource, may it be food, drink or gear.

If someone can convince my why this stat should exist in this game, i will gladly admit my mistake. But until then, i see this stat being more of an issue than a positive things in this game, specially when thinking long-term.

(edited by Torguish.4786)

Remove Magic Find % Stat?

in Suggestions

Posted by: Ridgeblader.7135

Ridgeblader.7135

How long does it take you do dps down a mob in full MF gear compared to Full Heal or Full Bezerk with no skills in play? I have seen some people test dps or rotations on some golems. I would be keen to see your video.

There are also other threads on this exact issue.

Just because you don’t like something or you cannot see the point doesn’t mean it should be removed fromt the game. No one has to convince you why, its already in the game. You just have to find a way to console yourself to that fact.

I’m not leet enough to need MF armor btw. I am very curious about seeing some cold hard facts in the form of a semi decent test to back up the claims that MF gear has a significant impact on the performance of a group.

Remove Magic Find % Stat?

in Suggestions

Posted by: Torguish.4786

Torguish.4786

How long does it take you do dps down a mob in full MF gear compared to Full Heal or Full Bezerk with no skills in play? I have seen some people test dps or rotations on some golems. I would be keen to see your video.

There are also other threads on this exact issue.

Just because you don’t like something or you cannot see the point doesn’t mean it should be removed fromt the game. No one has to convince you why, its already in the game. You just have to find a way to console yourself to that fact.

I’m not leet enough to need MF armor btw. I am very curious about seeing some cold hard facts in the form of a semi decent test to back up the claims that MF gear has a significant impact on the performance of a group.

Point me to someone that actually ’’wants’’ to use MF gear.

You fail to see the point of this article or any article on the forums regarding removing something. When something is useless, it should be removed. In this case, this stat is useless.

  • I’m not saying it’s giving people an ’’unfair’’ advantage, i’m saying people that use gear that has MF lose their effectivness while gaining potentially nothing.
  • The whole point is that THIS DOES NOT HAVE A SIGNIFICANT IMPACT OF PERFORMANCE.
  • Hence: Useless, waste of stat, why is still here?

This, i feed, needs to be fixed.

If someone can give me a good reason why this stat should exist in this game, i will eat my words. A logical answer. Because i bet i can list multiple things that outweigh the fact that it shouldn’t.

Remove Magic Find % Stat?

in Suggestions

Posted by: maddoctor.2738

maddoctor.2738