Remove aoe cap limit on siege weapons only
50 isn’t high enough for you?
The main reason our guild attacks objectives is so that players will have to come out of their safe house and PvP us.
Making arrow carts even more OP than they are now would just make WvW more boring than it already is (OP arrow carts have made it much more boring in tier 1).
TL;DR – Siege wars are boring. PvP is fun. Nerf ACs into the ground and keep the 50 limit.
Siege wars are boring. Limit AE’s and disable more siege.
Leave us golems, and the built in stuff.
Without siege as is then wvw just becomes zerging. Siege requires setting up and being protected against other siege, providing a method for small groups to hold points against larger forces.
Considering the radius of Arrow Fart’s attacks, 50 limit is nigh impossible to achieve
We already have virtually unlimited targets for siege engine