Remove dungeon reward restriction.

Remove dungeon reward restriction.

in Suggestions

Posted by: Smelly Bookah.6957

Smelly Bookah.6957

I strongly suggest to remove dungeon reward restrictions.
You should get full reward for every single path completed, regardless how many times you repeat it during the same day. Just because you do certain path the second time, it does not become any easier than it was for the first time.

With fractals around it’s very hard to find a team of players for regular dungeons. And if that wasn’t enough, you also need to find people who hasn’t finished the path you want to do. That is just ridiculous.

If you don’t want people to grind the dungeons for some reason, then at least make it so you can get full reward three times a day, regardless of which path you finish. That way it won’t be so much of a pain to find a party (however punishing people for playing as much as they want is a failed design to begin with).

Please do not bring up gw2 lfg site, that argument is invalid. Game should be designed in such a way that you are not forced to use 3rd parties sites in order to be able to play.

Remove dungeon reward restriction.

in Suggestions

Posted by: irrimn.3192

irrimn.3192

I strongly suggest to remove dungeon reward restrictions.
You should get full reward for every single path completed, regardless how many times you repeat it during the same day. Just because you do certain path the second time, it does not become any easier than it was for the first time.

With fractals around it’s very hard to find a team of players for regular dungeons. And if that wasn’t enough, you also need to find people who hasn’t finished the path you want to do. That is just ridiculous.

If you don’t want people to grind the dungeons for some reason, then at least make it so you can get full reward three times a day, regardless of which path you finish. That way it won’t be so much of a pain to find a party (however punishing people for playing as much as they want is a failed design to begin with).

Please do not bring up gw2 lfg site, that argument is invalid. Game should be designed in such a way that you are not forced to use 3rd parties sites in order to be able to play.

Well, first off, you can get full rewards 3 times a day — you just have to do 3 different paths.

" Just because you do certain path the second time, it does not become any easier than it was for the first time."

No but other paths are easier/harder. If you could get full rewards 3 times for the same path, people would ONLY ever run ONE path in each dungeon (the easiest/least time consuming). Just because a path is harder does not mean it shouldn’t ever get played! Anet didn’t design the game to be “do the easiest/minimal amount of work for the most/maximum reward” and they’re not going to cater to that mentality!

Oh and also Anet is working on improving the in-game LFG feature so that we wont have to use a site anymore. Development of features takes time.

/do not support

Remove dungeon reward restriction.

in Suggestions

Posted by: Seera.5916

Seera.5916

No. Removing it would bring back farming of the dungeons.

It would also cause the harder paths to be harder to find groups for. Some people don’t want to do the dungeons for the rewards but for the actual experience or the challenge. Since a majority want the loot, a majority would play the easiest path. Making it harder for those who want a challenge to find 4 other like minded players.