Remove low health sound effect from SAB

Remove low health sound effect from SAB

in Suggestions

Posted by: MikeRocks.9243

MikeRocks.9243

I like the sound effect in normal gameplay, as it’s really audibly striking when you get low on health and everything starts to blur together and you get that wind tunnel sound effect.

It doesn’t work so well in the Super Adventure Box, though, since losing a single heart results in that wind tunnel sound effect and it usually lasts until you find some food from a random enemy since you don’t regenerate health.

I just find it sort of distracting in the SAB. If might work better if it was set to trigger at just one heart, or maybe even half a heart remaining. As it is now, I just hear it too often and for too long a period of time.

Thanks!

The Long Road
Goal: To have one character of every race, gender, and armor class combination at level 80.
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