Remove skill tiers

Remove skill tiers

in Suggestions

Posted by: Wilky.7521

Wilky.7521

Skill tiering turned something that was fun in beta (Oh neat, an ability, let’s try it!) into a grind in release. I feel compelled to go rapidly churn out challenge points and levels to get the T3 skills I want unlocked.

I’d like to suggest that it’s reverted to a no-tier system as I think it was much more entertaining. The ability to experiment if you were new with anything or to b-line for the abilities you want if you aren’t new was much more fun. As it stands now, on all of my characters so far, the first 20 points have felt more like some crappy homework than some fun introduction to skills. I feel like I’m ‘wasting’ points just to get to the abilities I want in T1/T2. I begrudgingly click my T1 and T2 skills, I’ve stopped even reading them (on character #5 now) and just click through them to get it over with.

Please bring back a non-tiered system for character skills.

Remove skill tiers

in Suggestions

Posted by: jollyjolly.3516

jollyjolly.3516

Firstly, let me state the only reason you had the “oh neat, lets try it” attitude in the beta was because things were new. Of course after your fifth character things aren’t going to be as exciting anymore.

And also, It sounds like now you know exactly what you want and its all t3, so opening everything up again would not magically make you want to experiment, it would just cost you less skill points to get what you want. This kinda sounds like you just want to save a few skill points by not spending them except on the very specific ones you somehow already know you want (or are you just assuming t1 and 2 skills are crap?).

I think you need to try to force yourself to give new abilities a try instead of finding a few you like and not changing.