Remove soul bound on acquire

Remove soul bound on acquire

in Suggestions

Posted by: Fror.2163

Fror.2163

Make all items account bound on acquire and soul bound on use, rather than soul bound on acquire. It makes sense only with items acquired through karma and personal story. All the rest should be account bound on acquire.

It’s very frustrating to get good drop that is not suited for my active character, but that is perfect for another char of mine. I should be able to specialize my chars with one set of stuff and not have three or four sets of items per character, which is hard to manage, and uses a lot of my bank space (which I have already expanded several times, with actual money.)

Examples? Superior runes and sigils that drop in dungeons; some Zomorros rewards; …

Frór (yes, with the accent!)

Remove soul bound on acquire

in Suggestions

Posted by: Drew.1865

Drew.1865

Agreed but the dungeon runes should stay soul bound. It wouldn’t be fair to allow those to be traded.

Is GW2 a game or a virtual casino?

Remove soul bound on acquire

in Suggestions

Posted by: Fror.2163

Fror.2163

I said they should be account bound on acquire, so not tradeable.

Frór (yes, with the accent!)

Remove soul bound on acquire

in Suggestions

Posted by: Kaimick.5109

Kaimick.5109

Having BoP {Bind of Pick-Up} ( the phrase your actually looking for ) encourages replay. That way someone can’t just farm with one toon and gear every toon.