Remove soulbinding from siege blueprints.

Remove soulbinding from siege blueprints.

in Suggestions

Posted by: Snoring Sleepwalker.9073

Snoring Sleepwalker.9073

Currently all siege blueprints are soulbound. But the supply requirement to construct them means that placing them down without a team holding the supply to build it is just asking for the enemy to blow it up. Which means that, unless someone is able to keep track of all the blueprints your team is carrying, most people are left with two choices:
– Place the blueprint down at a bad time, possibly eating up supply better used elsewhere.
– Have the blueprint gather cobwebs in their inventory because they never get told to use it.

Asking guild members to donate gold then buy blueprints like that might look like a solution. But that has three problems:
– Badges of Honor are also soulbound. So those can’t be pooled to buy blueprints.
– Blueprints do drop from enemy kills. You can’t pool those.
– The WvW jumping puzzles are a reliable source of blueprints. Blueprints you can’t share.

It’s only going to get worse if you take multiple characters into WvW, while removing the blueprints from your inventory when you PvE, as only one of your characters can use them.

What I want to see is the ability to throw whatever blueprints I get into the guild bank for other guild members to use as they see fit. Which means that the soulbinding has to go. Account binding is also unacceptable. Completely removing any binding is the only solution that is currently implemented in GW2, though binding them to the guild would be acceptable if ANET puts in the work to implement that option.

Letting them be listed on the trading post is not required. Though the merchant selling blueprints would be an effective ceiling on the price of blueprints, meaning that the price can only go down.

I realize that there will be some guilds who stick all of their blueprints onto a single character, then have that character dead when they want to plant the blueprints. I view this side effect as a positive.

Remove soulbinding from siege blueprints.

in Suggestions

Posted by: Radthor Dax.3697

Radthor Dax.3697

Making them account bound is the best option.

I agree, soulbinding is ridiculous, but no binding at all is even more so. Binding was done so you couldnt have one character at a base, have people mail him gold and buy blueprints and then send them back to that other person, among other reasons.

You can still trade blueprints to other characters if necessary via the drop method, but that alone is no substitute for account binding. not being able to store all your blueprints together and instead having 3 or 4 rows of of blueprints that should only fill 1 row is a terrible abuse of our bank space.

~ Radthor Dax, lvl80 Elementalist

(edited by Radthor Dax.3697)

Remove soulbinding from siege blueprints.

in Suggestions

Posted by: Snoring Sleepwalker.9073

Snoring Sleepwalker.9073

Making them account bound is the best option.

I agree, soulbinding is ridiculous, but no binding at all is even more so. Binding was done so you couldnt have one character at a base, have people mail him gold and buy blueprints and then send them back to that other person, among other reasons.

That exploit can be stopped by just making blueprints unmailable.

You can still trade blueprints to other characters if necessary via the drop method, but that alone is no substitute for account binding. not being able to store all your blueprints together and instead having 3 or 4 rows of of blueprints that should only fill 1 row is a terrible abuse of our bank space.

What is this drop method ?