Remove the bleed cap

Remove the bleed cap

in Suggestions

Posted by: Sethorus.9231

Sethorus.9231

As for now, condition damage feels very gimped if compared to direct damage. It can be override by classes that are not even investing in condition damage. The 25 max cap in dungeons pretty much forces only one person(max two) to go Condition and other condition damagers to go another role or look for another group. I think the cap itself is pointless, and in it’s current state, direct damage is way by far superior to stacking bleeds.
In the best case scenario for CnD, 10 people can do around around 10.000 damage(minimum guess) using skills that at least hit for 1k dmg on a monster, while 3-4 condition damagers are crippling each other to reach 25x(125-160) dmg overall from bleed damage? Are you guys worried with that in spvp and WvWvW? then just make epidemic necros transfer their own bleed stacks instead of overall bleed stacks and there you go.
Why do Condition damagers can’t be in equal field to direct damagers?

(edited by Sethorus.9231)