Removing autotarget from cone AoE attacks.

Removing autotarget from cone AoE attacks.

in Suggestions

Posted by: Brew Pinch.5731

Brew Pinch.5731

Autotarget causes cone AoE attacks to miss all the time and also angle into the ground when close enough to a target.

Turning off autotarget in settings proves a hassle as whilst it is easy to tab target, without a target any projectile skill will fire into the ground and deselecting a target can be quite difficult in the heat of combat (mouse turning) when you again want to use a cone AoE without the standard “miss, miss, miss, miss, etc” as soon as the target moves slightly to the left or right of your characters face and the cone starts firing directly at the ground.

Anyway, what are your thoughts forum?

(edited by Brew Pinch.5731)

Removing autotarget from cone AoE attacks.

in Suggestions

Posted by: Tibre.1253

Tibre.1253

I like this idea. I’ve found flamethrower much easier to use without a target selected (aoe cone attack), but found switching back out to pistol or rifle annoying without a target selected. This would be a great solution in that particular case at least.

Removing autotarget from cone AoE attacks.

in Suggestions

Posted by: Esplen.3940

Esplen.3940

I just wish that projectiles that didn’t have a gravitational curvature would be able to move on the ground instead of just hitting the ground (at least follow the angle of your feet, don’t just aim at your feet).