*Replay Value for lower level areas
This.
I actually thought that this was the system that the game was going to have. If you go back to a low level zone to play with a friend you get downleveled, which leads to the mobs actually being able to kill you if you do not pay attention, why not give us rewards that we actually can use for it?
Since enemies are easier with higher level gear, it’s rare for them to drop gear at your level, but they do.
Once in a while, you’ll get items are your level, even in the lowest level areas.
I’ve only seen gear of my level in lower level dungeons.
Anyway, check out the event rewards: a few hundred xp?
Any event in the last area gives 17k xp for gold award. Kinda hard to justify spending hours in other areas to get a couple of thousands of xp and some silvers. Not to mention that using the waypoint cost way more at lvl 80.
With level capping, its makes fighting in lower level areas less “trival”
However, the rewards for all quests and events in these areas are way too low to make any sense to explore the map further. Not sure if there is any titles or items rewarded for map completion, but right now, I would be better off running around the level 80 area
Making level based rewards on events regardless of area would be great. I certainly would want to visit areas with different themes and experience all together. But the rewards for that now… Nah…
I like this idea. I mean, we already get same-level loot when exploring an area lower than us, why not make the rewards function like that?
Also, check out Hardcore Adventure Box: World 1, World 2, Lost Sessions
Main Character: Dathius Eventide | Say “hi” to the Tribulation Clouds for me. :)