Replayable Storyline Missions
Agree with this one, but I’d like to get the loot again (excluding stuff like black lion keys and other gem store items that appear there, to prevent farming), mainly due to a set that’s exclusively obtained from the story missions, that I have unfortunately skipped in favor of other available rewards (which I greatly regret).
This would be a great addition.. but I think it would turn the fastest leveling into repeating some of the quicker storyline missions as they reward a good deal of experience. It’s like having a better rewarding event take place instantly over and over.
You can always nerf the xp for repeating the mission
I would support this ONLY if loot and XP cannot be given again. It would be way too easy to take advantage of the events for farmers, people trying to level quickly, etc. if the loot and experience were awarded again each time. However, I think it would be fun to play just to play with no reward. You’ve gotten the reward once. If you want to play again, just play for the story.
@Shifted:
Truth.
@Lookitsandrea:
A fraction of the XP would be more considerable than no XP in my opinion.. but I could support either way.
https://forum-en.gw2archive.eu/forum/game/suggestions/Personal-Story-Flashback-Mode
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@Punk: I would be okay with a fraction, as well, actually. But the loot would pretty much be a major no-no for me.
@robinsiebler: And the author of this thread was supposed to know to search for the words “flash-back” instead of “replayable?”
‘Personal story’ would have worked. That is what it is called.
@Lookitsandrea: Yes. I feel the loot rewards should only be applicable for the 1st play through.