[Request] Remove token nerf on dungeons
I have to agree. I understand and applaud the changes to gold rewards, but don’t really get why there was the new restriction put in place on token rewards.
Also, the changes make no sense whatsoever. You nerf CoF1 and then you put in SuperCoF1 in Divinity’s Reach, Orr and Frostgorge. If the tokens remained the same, you would still be making far less gold by running a dungeon path over and over again than you would be by mindlessly zerging champions.
Not only this, cause this change now dungeons are heavy under populated because majority do only 1 run a day for 100% tokens reward, more for only 50% less tokens is worthless.
Thanks Anet to mess up everything good you did to dungeons and not care about your own playerbase. This game is moving toward the grindfest that others Ncsoft games are like L2 and Aion.
These changes are unbelievable, for them nothing is worth a mention neither in the blog neither in the patch notes, as an old day-1 player i’m really disappointed by this behaviour, really hope their repair this mistake and redo the ruleset, adjust it, or at least give us the reason behind it with a post in the blog.
We always support you, your loyal playerbase, we deserve a clarification don’t you think Anet?