Return of the [Aura around targeted encounter] - Instead of the circle
in Suggestions
Posted by: Replect.3407
in Suggestions
Posted by: Replect.3407
Hi,
the ones of you that are keeping track of Guild Wars 2 since the first days of footage probably remember those aura around the target.
Example:
Friendly Player Aura
Enemy Aura
It’s actually still in the game in a less obvious way if you hover the mouse over an character, but that just as a little side information that you could check out.
I’m really missing it, they were really the better solution to keep track of your target in my opinion and that was actually the point why ArenaNet was defending it for quite a long time against players that complained about immersion breaking because of this aura!
After the first screens came out with the circle on the ground I and everyone else that loved the aura thought it would just be an optional thing, but we all know how it came out!
When there are a lot of mobs/players around, there are quite often times where it is hard to keep track of your target, especially if you change it with TAB or so… The circle on the ground doesn’t provide the necessary attention when there are so many effects and foots on the ground!
TL;DR:
Anyway, I really, really would like to see this aura around the targeted encounter back in the game as an optional thing! And I really hope I’m not alone with that!?
That’s it,
Rep
in Suggestions
Posted by: Progulous.1763
People complained about it for some reason. I liked it. Reminded me of Fable. One. Not the crappy ones.
in Suggestions
Posted by: Replect.3407
Well, the main reason has been the “immersion” thing with that glowing aura, but from a gameplay perspective I think it was the better solution to keep track of your target in the mass… Unfortunately the response here isn’t quite high, so probably nobody really cares… :-(
in Suggestions
Posted by: Vlaid.5790
I never even knew about that. They probably could have just made it default to off and let you turn it on through an option instead. Some other MMO’s do that to let people customize the look of their game more.
I would have loved this, personally.
in Suggestions
Posted by: Replect.3407
I really can’t understand from a point of overview how someone couldn’t like that aura thing, it’s really hard to keep track of that circle in a big group of encounters… And I mean, you have a big group against you quite often!
in Suggestions
Posted by: Noystos.8631
Yeah, this should be an option.
Running around with no idea what your hitting is annoying. ):
in Suggestions
Posted by: Sinsko.9342
I never even knew about that. They probably could have just made it default to off and let you turn it on through an option instead. Some other MMO’s do that to let people customize the look of their game more.
I would have loved this, personally.
An ON/OFF option would have been the best choice.
A lot of people were complaining about the graphics in the game – and didn’t realize that the Aura mad the game (and still does) a bit ‘cartoon’ like – a simple option for it would be great.
However, I think when we hide our interface all the targeting auras should disappear – it’s annoying to have an outline of anything that’s in my crosshairs (or field of vision) when I’m trying to take a screenshot.
in Suggestions
Posted by: Replect.3407
I really would like to hear from ArenaNet why the aura is gone, not even an option anymore… I mean, it was already in the game! I would really appreciate any kind of feedback!
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