Revamp Commander Functions

Revamp Commander Functions

in Suggestions

Posted by: Shanaeri Rynale.6897

Shanaeri Rynale.6897

I think most people will agree that while the idea of the commander is good, the execution is somewhat lacking.

Hopefully this suggestion will go someway to fixing it. The suggestion is to split it into two. A WvW commander and a PvE commander.

The WvW would function as now, except:
The icon would only be visible to those in WvW
Would be based on WvW achievements, so X number of kills, Y number of keeps taken and Z number of supply provided.

This would give the commander a set of experience that would demonstrate a degree of competance in WVW

The PvE Commander would be VERY useful for guild events, being able to form a team with more than 5 people is a god send for any guild trying to organise 2 or 3 teams of 5.
The PvE icon would only show up on the map for representing guild members, and would be a permission for the rank system. Further more it’s cost would be reduced to around 10g.

Basically get rid of the ‘everyone can see it everywhere’ function. Make it so only experienced WvW can use it in WvW, and reduce the cost and visibility of the PvE version to help coordinate guilds.

Guild Leader of DVDF www.dvdf.org.uk since 2005