So, when I get in over my head and have to high-tail it outta Dodge, I’m reduced to a snail’s pace. However, when I’m victorious in a DE or other event, and enemies start running off, THEY get to keep their fast pace while I’m still running like I have a load of stoned dwarves in my pants (and, y’never know…maybe I do!).
Why so jealous about us getting the satisfaction of slaughtering the runners that seconds before were trying to eat our faces?
I suggest you make fleeing mobs suffer the same movement penalty we do until they’re out of combat (just like us) or get their just desserts by sucking dirt with my arrow in the back of its skull. I want my just revenge!