Revitalize Orr/Reduce Arah Downtime

Revitalize Orr/Reduce Arah Downtime

in Suggestions

Posted by: Modryn.7806

Modryn.7806

In the attempt to eliminate or reduce the farming of Orr, the area was in turn crushed population wise to the point where temple events, and perhaps more importantly the events leading to the gates of Arah are near impossible. Arah is MUCH more often than not closed due to this, and the level of players needed to open the gates only happens at peak hours. This would be acceptable if the rewards for Arah were greater, however as it remains it is the toughest explore mode dungeon I have come across, that does not offer rewards any different from other dungeons, and it is rarely open.

Possible solutions?
Increase rewards for completing Arah paths. (or just high tier crafting mat drop rate increase)
Increase rewards for completing events across the board in Orr, the temples offering the best of which.
Decrease the rate at which Orrians retake the gates of Arah.

These are just some on-the-spot ideas, they would all be easy to implement with little effect to the economy, and no real incentive to bring farmers back to Orr.