Reward disparity and the Dragon BaII Z

Reward disparity and the Dragon BaII Z

in Suggestions

Posted by: Brew Pinch.5731

Brew Pinch.5731

In the 7+ minutes it takes to play a round you can get WAY more dragon coffers grinding PvE, players are currently making 100+ an hour.

This game currently sees such vast reward disparity between grinding out ezmode bland PvE trash content (CoF/openworld trash farming) and the more challenging/engaging content (WvW/Fractals).

How about we change that at least ONCE on something minor and see how it goes?

Make the Dragon Ball reward:

Winning team: 6 coffers + 3 for top score player, 2 for second, 1 for third

Losing team: 2 coffers, 4 candy + 3 coffers for top score player, 2 coffers for second, 1 coffer for third

This would potentially alleviate all the AFK/‘quitting if team is losing’ bullkitten we are seeing while making the mini game built for the kitten festival actually worth doing on a reward level.

Of course the farmers can still make more coffers per hour so they stay happy but the rest of us get to enjoy the festival game as compensation.

Sound fair/reasonable? Discuss.

(edited by Brew Pinch.5731)

Reward disparity and the Dragon BaII Z

in Suggestions

Posted by: Canguro.5768

Canguro.5768

I agree with this, dragon ball is great, love the game, but has really bad prizes, maybe give 1 rich coffer for winning team instead of a regular coffer? make 2 for top player/s

Maguuma

Reward disparity and the Dragon BaII Z

in Suggestions

Posted by: Player Character.9467

Player Character.9467

Here’s the result: people organize games to have one team forfeit to the other. Match now takes 2 minutes tops. sPvP 0 risk 0 investment 0 expenses now gives best reward.

Yes, the best rewards should not be from brainless farming, but sPvP was never intended to give you any money.

Reward disparity and the Dragon BaII Z

in Suggestions

Posted by: kobi.5236

kobi.5236

Here’s the result: people organize games to have one team forfeit to the other. Match now takes 2 minutes tops. sPvP 0 risk 0 investment 0 expenses now gives best reward.

Yes, the best rewards should not be from brainless farming, but sPvP was never intended to give you any money.

I totally disagree on you .. A Pvp Player wants aswell good rewards .. A Real Pvp player wants " fame" like for example a unique titel like the old gamertitel back in gw1 And some money . Why money ? Well even a pvp player wants to buy something for his champ , maybe gems , maybe a weapon if he gets bored for his pve char and now a days pvp players arent getting rewarded at all .. Its just a joke how less pvp players get and its a shame