Reward players for their hard work

Reward players for their hard work

in Suggestions

Posted by: Chris.6105

Chris.6105

This is about legandarys, not that i have the lowest bit of interest in them Xd

There are a lot of players like me, that dislike the skins of legendarys or may like it, but not enough to want it.

Furthermore there are a lot players, that want better stats for their hard work. Here two ideas for giving them, what they want.

Unique elite
There could be one elite for each profession, that can be used only, if legendarys are equipped. The elite differs for profession balancing, but its effects are more or less always the same (means only one unique new skill).

The requirements could look like:

  • Can be used only, while a legendary weapon is equipped.
  • After legendary armor is added, the cooldown will increase for each non-legendary piece, so that this elite is kind of wortless without a full legendary set.

Also to get only the rarity legendary will be interesting this way.

Unique Upgrades
I am against making them stronger, but giving something special sounds OK to me. There could be some upgrades only useable on legandrarys. The unikittenfect without op could be created through stronger effects with low disadvantages. For example:

  • Sigil of legendary geomancy: – 5%damage, your criticals inflict 7s bleeding.
  • Sigil of legendary precision: -5%damage, +10% critical hit chance.
  • Rune of legendary devine protection: +25 vitality, +25 Healing, +25Thoughness, – 10 Power
  • Rune of legendary devine punishment: +25 power, +25 precision, +3% critical damage, – 5 Vitality