Rewarding The Right Things

Rewarding The Right Things

in Suggestions

Posted by: roqoco.4053

roqoco.4053

Currently the PvE reward system is set up to reward people for doing things that aren’t fun or if they are fun for some people they certainly aren’t for others. Firstly, Arenanet put in all this great and detailed content that is fun to do, but then in order to get your max gear rewards, you can only really do it by farming Karma & gold & special crafting items off of high level events, dungeons etc.

So the result is that a good % of players ignore almost all the early content in order to get as quickly as possible to the places where they can farm the things they need to get high level rewards.

So where is this: “end game starts at level 1” idea gone? If end game starts at level 1, you should be able to progress towards rewards just as fast there as you can later.

Do we really want a situation where after a few months, everyone is level 80 and farming the high level areas like crazy? Because that’s the direction that the current reward system is encouraging.

Prestige rewards should be about commitment to the game and those who explore and do the content as it is surely designed should not be penalised over those who rush to max level and then farm.

Also see my suggestion Negative XP food, please – which seems to me to be one kind of way in which this problem can be alleviated. But, other things need to be rethought as well, I think.