I love this game and the more I play it, the more I can’t stop playing. But I have started to notice things that are missing.
1) We have titles but they are usually from doing things we do naturally and they only show when clicking on someone’s name. We need titles to always be shown next to character name and be of things that make you want to show off. Some of the PvP titles are quite prestigous, but you get them eventually if you play a lot of PvP. Nothing really to work hard to get.
2) Rankings and public achievements can be quite a big thing for many people. At the moment, it’s only our servers that are getting any sort of ranking. We do have PvP ranks but unless you go around shouting what rank you are, it’s just there to put you against similar skilled players in the matches.
Even if it’s having your name down as achievements you’ve down in your guild, can mean a lot to people. Having your name noticed for anything, in game or out, is a really nice thing and gives a sense of challenge and reward.
3) Actually having something to work for as a guild. I’m really hoping there will be ‘Guild Wars’ in the future when we get our guild halls. And I do know the game is named ‘Guild Wars 2’ because it’s meant to have them (although I did hear that was the original reason for the name) but to have a game where you have server vs server, guild vs guild and sPvP would give this game something no other game has and a reason to be in a really good guild. It would go really well with the title and achievement side of things too. Your guild being high in the ranking and being proud to be in that guild and if you actually helped them get there, you have a title and your name down in a guild achievement.
It doesn’t even have to be just a PvP thing. People could get achievements by helping the guild with crafting. Perhaps having an element in the guild halls where things can only be made or achieved by crafting or killing certain bosses. Trophies in the hall and titles for those that killed a really rare bosses in PvE. Needing crafters or gatherers to have things in the Guild vs Guild fights would be awesome and every member of the guild, PvP and PvE, could add things to help win. Having pure PvP guilds would mean they’d be the best in the fights as they’d need members out in the world to get things for the fights.
And if the game never has raids, what if different maps of Guild vs Guild has a PvE aspect? Where just like in many sPvP maps and WvW there’s a NPC aspect, there could be a huge NPC army and boss to deal with as well as the other players. You could have PvE players just to take on the NPC’s to take a needed area while the PvPers fight and distract the opposing guild. Killing the NPCs could either add to points or the area is needed like in WvW to set up siege, get NPC’s on your side or just for defense. It could even be that a portal to an instance is gained and killing all the NPC’s inside help gain the area or have NPC’s on your side.