Rewards, not just in dungeons..
This is a very sensitive part of the game. So do you like better reward, everyone wants. Flooding the market, so worthless everything. Maybe account bound/soulbound items would be a solution.
Right, make the items dropped from dungeon soulbound so it doesnt ruin the economy or something.
But I want to feel that my time spent in the dungeon is rewarded. I can go the dungeon 50 times and not get a single item I can use. And if you call “reward” item that I work for and then sell it for 2s because I cant use it, then we apparently have very different ideas of the word “reward”.
Something would be nice, I’ve been told exotics do drop in the world sometimes but I’m not sure when. I have 3 toons all at lvl 80 and the only exotics I have have ever gotten are the ones I crafted, or from clearing a map. Near as I can tell they don’t ever drop….ever.
Kinda makes the grinding half a million karma for a legendary daunting with no perks along the way.
Before they implement rewards for world bosses they should make them reward-worthy first. Make them all as powerful as the fire elemental in the Aszura starting zone, then they can drop real rewards.
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)