Rework Ascended Gear and Infusions

Rework Ascended Gear and Infusions

in Suggestions

Posted by: Duke Blackrose.4981

Duke Blackrose.4981

There are players that WANT stats and gear-grinding to feel a sense of accomplishment and purpose in this game, and then there are players who do not want this and would prefer a cosmetic grind. To the latter crowd – the horizontal progression crowd, if you will – the release of ascended gear felt like a betrayal of everything Guild Wars 2 stood for.

My suggestion is simple. Remove the offensive/defensive/etc. infusions that can make a large difference in gear stats. Replace them with a few new infusion options:

“Magic Find Infusion”
Increases magic find by x%.

“Gold Find Infusion”
All enemies are guaranteed to drop at least x gold. If they would have dropped gold regardless, add the minimum gold to the number.

“Karma Boost Infusion”
Increases karma gains by x%.

“Experience Boost Infusion”
Boosts experience gains by x%.

“Gathering Boost Infusion”
Increases chance to gather extra materials.

With this change, Ascended Gear will offer a sort of “advantage” to players that own it without affecting stats.

Rework Ascended Gear and Infusions

in Suggestions

Posted by: Fuz.5621

Fuz.5621

I’d say remove ascended gear and infusions altogether.

Rework Ascended Gear and Infusions

in Suggestions

Posted by: Lutharr.1035

Lutharr.1035

make it so its a reasonable goal for all since its gating content. Dont mind a little treadmill but not one thats just a ridiculous grind.

Go back to WoW. Most overused brainless arguement 2012-2013

Rework Ascended Gear and Infusions

in Suggestions

Posted by: jalmari.3906

jalmari.3906

I’d say remove ascended gear and infusions altogether.

this

Guardian 80 Necromancer 80 Ranger 80 Mesmer 80 Elementalist 80 Warrior 80

Rework Ascended Gear and Infusions

in Suggestions

Posted by: Narkosys.5173

Narkosys.5173

I’d say remove ascended gear and infusions altogether.

this

I agree pull it from the game