Riffles - skills for engineer

Riffles - skills for engineer

in Suggestions

Posted by: VesperDareth.7563

VesperDareth.7563

You should redesign skills for riffles. With those which are avaliable now, the riffle loses the “range” DPS ability (at least for Engineer).

There are 3 skills that needs to be used next to enemy, and none of special range skills that could cause demage.

My sugestion would be:

1. Get rid of Blunderbuss and add quick shoot skill or something that makes more demage for short amount of time

2. Overcharged Shot should be redesigned, I think best way would be that, it causes demage only to target, but also pushes away other NPCs that are next to target.

Riffles - skills for engineer

in Suggestions

Posted by: Adine.2184

Adine.2184

You have to think of the “rifle” skills more as smooth-bore musket skills on the Engineer cause that’s really what they are .

Riffles - skills for engineer

in Suggestions

Posted by: Bahamadude.4925

Bahamadude.4925

the rifle skills are fine the way they are imo. open with the net skill that keeps the mob in one place fore a few seconds then fire normal shots. when it gets close use blunderbuss to give em the bleeding effect followed immediately by overcharged shot. then net em again and fire until dead. i really don’t see a reason to change the skills