Rotate the Keeps for Winning WvW servers.

Rotate the Keeps for Winning WvW servers.

in Suggestions

Posted by: Dcollins.6973

Dcollins.6973

I’m from Jade Quarry and we’ve won WvW 5 weeks in a row. SoS and SoR has failed to beat us in WvW and this is causing us to not get certian points of intereste and Vistas. While we do take their keeps it never last. People who are after map completion aren’t always online during the times we just completely smash SoS or SoR on in EB or a Borderlands.

My suggestion is to rotate where the winning team.. I mean Jade Quarry, starts. So it’s not always Green. This way the people who constantly win don’t have to lose just to get full map completion. ^^

ArenaNets idea of a legendary is appalling…
Illivatur – Juggernaut – Eternity – Jade Quarry

Rotate the Keeps for Winning WvW servers.

in Suggestions

Posted by: Aenaos.8160

Aenaos.8160

Ahhh.Problems..problems….

-Win a pip,lose a pip,win a pip,lose a pip,lose a pip,
lose a pip,win 2 pips,lose a pip,lose a pip…………..-
-Go go Espartz.-

Rotate the Keeps for Winning WvW servers.

in Suggestions

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

+1

An alternative would be to create a rule that no world ends up in the same color 3 weeks in a row. This would also apply to worlds as they move up or down in tiers. In this way, map completion is tied to your server’s ability to maintain its third of each map, rather than require each server to “win” any of the maps.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Rotate the Keeps for Winning WvW servers.

in Suggestions

Posted by: Dcollins.6973

Dcollins.6973

Well it’s kinda like being punished for winning… There’s no strategic difference on EB if you start at Green…

ArenaNets idea of a legendary is appalling…
Illivatur – Juggernaut – Eternity – Jade Quarry