SAB, seamless open world map

SAB, seamless open world map

in Suggestions

Posted by: Onshidesigns.1069

Onshidesigns.1069

Make the map a seamless open world like zone. That supports up to 50 players can play in without out it going into overflow. The map should resemble “The Legend of Zelda” in how it’s designed but not a copy of it. It would still have elements of other great 8-24 bit games.

World
*Zelda like layout in 3d 16-24 bit detail.
*add details from other games to the zone
*dungeons-some zelda like, side scrolling like mario and metal slug neo geo
*open world zone
*permanent zone in holographic generator

*Enemies-normal open world enemies in 16-24 bit.
*Allies-same as in the open world but in 16-24 bit.
*Players-I don’t know if I want them in 16-24 bit. If not if would give the game a Alice in Wonderland feel.

Make this world more serious than the SAB but fun.
*limit rainbow clouds to part of puzzles.
*no arrows, this is a open world.

Attachments:

(edited by Onshidesigns.1069)

SAB, seamless open world map

in Suggestions

Posted by: Onshidesigns.1069

Onshidesigns.1069

My idea is to make a SAB map inspired from the first zelda’s games layout. Not a copy. But make it a 3d in 8-24 detailed world that look like GW zones. With 8-24 bit GW enemies.

Image playing GW in 3d a low graphic and zelda world like layout.

http://ian-albert.com/games/legend_of_zelda_maps/zelda-overworld.png