Seasons & Dynamic Weather

Seasons & Dynamic Weather

in Suggestions

Posted by: Warblood.8542

Warblood.8542

Would it be possible to implement seasons? I think it would be really nice (and in terms of MMOs, just about unique) to have snow in Queensdale and other parts of the world in the winter (with maybe slightly different mechanics in different conditions).

I’m not sure, but if there isn’t one, a dynamic weather system, with the occasional blizzard or rain would also be nice.

Seasons & Dynamic Weather

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Posted by: DreamOfACure.4382

DreamOfACure.4382

Well, first off:

I don’t want this. Snow and Lightning violate my frame rate and gaming experience.

With my opinion aside:

I think that weather/seasonal changes are better left to major event updates, given how certain zones are tailored to different seasons. (Queensdale has a spring/summer vibe, whereas Hoelbrak is full-blown winter.)

Example: A snowfall for the upcoming december holidays in Divinity’s Reach would be very nice.

“Bleeding, Poison, Confusion, Torment, they all look delightful on you.”

Lv80s: Guard, Thief, Necro. Renewed my Altaholic’s card on the HoT Hype-Train. Choo choo~

(edited by DreamOfACure.4382)

Seasons & Dynamic Weather

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Posted by: robinsiebler.3801

robinsiebler.3801

I would like to see seasons and weather! In Skyrim, there were mods for this and they were quite popular. Add the feature and let it be an option that can be disabled.

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Seasons & Dynamic Weather

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Posted by: Louveepine.7630

Louveepine.7630

I’d love to see it coming seasons! it lacks many ig. I feel like a frozen world.
And special events are fun!

# Asura because I’m worth it!

Seasons & Dynamic Weather

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Posted by: NinjaEd.3946

NinjaEd.3946

I would love Mother Tyria herself to feel alive and not just its inhabitants. Shiverpeaks have light snow, The path to Orr is just a little rain in some spots, and Mount Maelstrom hardly impacts the zone it resides in. Weather effects may be an option but dyanmic weather really could be game changing for those who want a little spice for going to those zones. Things like:

Snow: Heavy blizzard rolls in every few hours. Blizzard limits visability similar to the Fractal of snow(or w/e it is called) and ice based attacks will be buffed a small %. A debuff will occur but it won’t stack to any point where you NEED to find fire or die. It will however keep you in “combat” and force you to find a norn shelter, camp,a cave, or place a Combo Field: fire to get warm. There are tons of cabins around the Shiverpeaks or taverns, so this would make people WANT to visit them for awhile. Perhaps even certain spots can start a Dynamic Event where you must find the Ice elementals or Sons of Svanir conjuring the blizzard and put an end to them.

Heat wave: This can applied to many zones, but primarily deserts (Crystal desert?) and Nearby Mount Maelstrom. heat wave will roll in and vision will be very slightly blurred (similar to being drunk ingame but a lesser effect) and fire attacks will be buffed by a small %. Basically nothing significant to stop the heat wave could be done since it is a giant volcanoe but basically as a group you will want to avoid fire based mobs for the duration as they will be much tougher.

Rain: Random Combo Field: water will appear in certain areas for short duratiosn which are neutral. So both enemies and players may use them. Rain will slightly dim screen brightness and have random lightning like how WvW has it (nothing damaging). Also oceans and lakes will have little wave animations throughout that slow movement going against them, boost movement going with them. I’m sure some events can be added for that alone^^. This covers the missing puddles slightly and adds a little more of a rain storm effect.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”