Selective Looting
How is getting exactly what you want when you go into the fight for advanced users? I’m assuming the point of this suggestion is to provide a more reliable method of obtaining leather and cloth for crafting. Currently it is easy to get wood, ore, foods and even gems, but extremely unreliable to get cloth and leather unless you salvage armor. I for one don’t want to have to salvage armor when I should be able to get the mats from the original source in the first place.
My preference in a fourth harvesting tool, the skinning knife. I don’t really know how it would work for fabrics, maybe if you used the skinning knife on insects you got fabric and on other creature you got leather. I know T1-T3 of cloth are actually plant fiber, but T5 and T6 are from insects. It can only be used on creatures, none of the races.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
Yes, pretty much – I for example want to get specific items but often on engaging an enemy in the hopes of obtaining them fail to receive the items I need. The knife idea certainly sounds like a good one – and yes, if equipped would sort of ‘guarantee’ that the user was trying or looking to obtain pelts and the like. An excellent re-direction there, Kal Spiro.