Selling Soul Bound Weapons At Merchants
I had the same issue once, if we could make anet do that it would be great, i will tell this to my guildies to see if we can be heard.
Merchants have a buyback tab. If you accidentally sell something it is not instantly gone forever. However it does not persist across logins or map changes.
I know about the buyback tab, the problem is that if you do sell something by accident due to a lag spike, DC or just not seeing it and leave the map, do a dungeon or empty your bag after its full again its gone. So i’m not really asking about the obvious things someone thats been playing for a week doesnt know, but more a case for the guys that have been around since beta and found that they lost things that they honestly should not have. Like i did a test, my dungeon armor and weapons will not show at a vendor when selling, but crafted weapons will, generally a lot of the crafted weapons are expensive for example: corrupted weapons, destroyer weapons etc.
During all these meta events and event trains, one needs to sell quick, so if you swap out a weapon during something like that it can end up in a wrong bag (yes i know you get equipment bags, if not using it does) and you can easily miss a weapon when selling with team mates waiting or starting a new dungeon path.
Could an implement be placed that when selling an exotic at a merch ping a message the same as when you try salvage anything above Green if you are sure you want to sell that item? Would this be hard to add into the game, thus giving a person a chance to reflect on whether they really want to sell the item at a merch or if this is a mistake.
I don’t really think that the argument “you have equipment bags, invisible bags and a buy back tab is sufficient” when a simple option can be placed asking if we really want to sell said item or not. To not make it irritating selling, it only needs to be exotics that ping such a message as having to sell greens would really be frustrating.