Selling Unidentified Dyes in sPvP.

Selling Unidentified Dyes in sPvP.

in Suggestions

Posted by: EaGrimdarK.7849

EaGrimdarK.7849

Anyone who cares more about spvp than PvE but has ever wanted dyes or items from the Gem Shop has to pay out of their pocket. However, PvE’ers and WvW(same thing as pve) players dont have to pay out of their pocket to the same extent.

I’ve realized(and others probably have as well) an extremely simple solution to this general concern which will effect sPvP, as well as a few other aspects of the game and it’s community in a positive way. Remove the account bind on crafted Unidentified Dyes in sPvP.

The dye isn’t bound once you identify it, so it’s possible to sell the dye’s you craft once you have identified them, however you cannot sell them in their unidentified form which would sell for much more than the individual dyes themselves. (though not enough as to negate the necessity of farming glory for a reasonable amount of time to fund the crafting if you were able to sell them in their unidentified form)

I know earning in game gold isn’t really at the forefront of sPvP concerns right now but I also know a lot of people care about making gold while dedicating themselves to s/tPvP.

Although some people have hundreds of thousands of glory racked up most people don’t. The amount of time it takes to get that much glory for the average player equates to a lot of play time, and if we could simply sell the Unidentified Dyes on the auction house I know a lot of people would use that glory, and then be in hotjoins and tournaments within 20 minutes of removing the account bind. People who spend a fraction of the time they used to spend in those hotjoins and tournaments, if they go into hotjoins at all anymore. More people would begin caring about winning those tournaments for the glory bonuses. More people would be in hotjoins becuase that’s easier and quicker. Maybe not the top elites but I know I would be in hotjoins and tournaments more. Once that initial surplus of glory most of us have is gone those who are interested in making gold from spvp will continue to be in there.

TL;DR

Selling Unidentified Dyes on the auction house(not just the dyes once they are identified) is an easy way to implement a source of income in sPvP that promotes activity in the general public areas of sPvP(i.e. Hotjoins) as well as tournaments which in turn promotes gem conversions, trading post activity, and other facets of the game.

Please remove the account bind on Unidentified Dyes. You can sell them once they are identified and the average price of Unidentified Dyes, which will dip, isn’t so much as to substantially mess up the economy in general, so why not?

If you are that upset at GW2 then you just look like an idiot for sticking around. -Bongwizard Slubs

Selling Unidentified Dyes in sPvP.

in Suggestions

Posted by: Kodesh.2019

Kodesh.2019

I find your argument well made and it makes some sense though it would affect the market in bringing the price of all dyes down which may not be a good trade off for glory. I am sure a lot of players would like to see that side of the market come down but it is a risky step.

on a side note

Wow… Did you say WvW is the same as PvE? I am sure on many servers it may seem like a mindless zerg of players but in the competitive tiers it is far from it. Please show a little respect to the commanders and guild/alliance leaders who have spent countless hours pouring over the maps, hashing out strategies and paying close attention to the enemy servers patterns to exploit weaknesses. Not to mention experimenting with class combinations/specs/abilities much the same way sPvP players do it. We do care about class mixtures and combining abilities and using appropriate combos during different engagements. In competitive WvW it’s 20-30+ players each knowing their role to keep their allies alive, to surprise the enemy and catch them off guard, to focus target their healers while providing adequate defense for the glass cannons in the rear. I do not apologize for my rant as I found that one comment insulting to a huge community of players, personal friends, and guildmates who, on occassion, have devoted 12+ hours per day commanding because no other commanders were available.