Separate PvE from PvP and WvW properly

Separate PvE from PvP and WvW properly

in Suggestions

Posted by: Shadow.5694

Shadow.5694

Simple suggestion. PvE and PvP are already kind of separated, but still almost all of the nerfs hit PvE and PvP the same. For what reason do we have a confusion nerf in PvE? Confusion was totally underpowered and useless in PvE/dungeons before he nerf, now it has been nerfed to do half the damage. I see the reasons for nerfing it in PvP and WvW, even though it is debattable if it was OP or not. That’s just a quick example.

We need more separation here, please balance PvE skills around PvE and dungeons in the future.

Separate PvE from PvP and WvW properly

in Suggestions

Posted by: Silver.3284

Silver.3284

I would actually prefer the opposite. I would like WvW as an integral part of the game, being the main “status indicator/bragging rights item” : affecting guild rankings and merits and with bigger differences in the bonuses for different WvW scores. I would not like them to be separate at all.

Having said that WvW would need to be fixed big time before something like that happens.

Separate PvE from PvP and WvW properly

in Suggestions

Posted by: Atlas.9704

Atlas.9704

I’m all for separation, but if we don’t get that then at least push WvW closer to PvP than PvE. Game mechanics-wise it is a bigger and more involved form of PvP anyways.
Skill balances for PvE should be separate to those two.

Elona, Land of the Golden Sun….and undead…and poison. The travel brochure lied okay?!