E.A.D.
(edited by Merlin Dyfed Avalon.5046)
I enjoy the idea of being able to cloak yourself to avoid detection, midgigate damage and kite away.
It makes the game exciting..
BUT.. (here is the but..)
It is kinda noticable that stealth has a big advantage when it comes to reapplying your target. basicly it is a combat reset that only works in the favour of the person in stealth.
The person in stealth can still target the person who isn’t.
The person who isn’t stealth loses the target.
Im fine with not seeing my target and not being able to cast spells on that target when in stealth. My gripe is that with the targeting system as it is, in a combat situation the clutter on screen and the fast pace of combat stealth is the most annoying uninteresting, non combat promoting thing for anyone fighting against it.
(I love fighting the ground, spamming all skills hoping i get a hit off when someone is in stealth) Stealth doesn’t promote any skillbased combat if it comes to trying to reveal an opponent.
So my suggestion on how to make stealth an honest tactic to use in combat.
It doesn’t have anything to do with nerfs or buffs. It has to do with the targetting system.
I am suggesting a lock on target trough steath.
iow, if i am fighting someone and that person cloaks i will not be able to target or cast spells on him. but .. As long as i don’t switch targets, and the stealthee is in a certain range i should be able to pick up the target once it get revealed. without picking trough all the clutter spam to find the target.
now the game to counter stealth is spam.. pure, unrelentless spam that doesn’t add anything except more clutter.
I would rather have someone in stealth not activate marks or be hit by aoe. but instead have a suspension of combat untill the stealth is trough.
So i will still be able to see the characters icon/hpbar info on the top of my screen even though cloacked and once the stealth is gone being able to attack without spending 5 seconds browsing trough enemiestrying to find the person i was supposed to be fighting.
I would like people to seriously thing about this option, and about what stealth should gain/lose if this would be implemented.
(edited by Merlin Dyfed Avalon.5046)
I may be wrong, but I think that if you Ctrl+Click somebody, you focus that person and can retarget them by pressing T.
There’s also Shift+Tab, which makes you switch to your last target. You can bind it to something else.
You are right, but stealth breaks combat, so you can not reapply or promote target.
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