Server-based reset timers

Server-based reset timers

in Suggestions

Posted by: yagerau.6438

yagerau.6438

Going forward as you develop new content, I would like to suggest putting a 22 or 23 hour rotation on daily events. I would like to suggest this for not only things like Ori nodes, daily reward resets and such, but also daily events and special event It can even be considered for WvWvW match reset since the time after a match reset is super important (without changing the day.)

The reasons for this are:
1) 24 hours or more make it inconvenient for casual or working players, to enjoy certain content daily. 23 hours makes it easier to keep up a routine for yourself, or with friends to enjoy.
2) Players from other time zones, players with work or school, all have different playing times. Some content that is on a set 24 hour time will become either inconvenient or worse, inaccessible to them.

I will close by referencing Final Fantasy 14 here, in that they have players from Japan, US, and European zones as well. They have a lot of content that enjoys certain windows like turning in items for tokens (up to a certain max, and max resets at XXXX time) as well as events that run continually daily or weekly. Most of these events are on 22 hours or 23 hours timer, and it seems to work well for everyone involved. Some weeks in the US certain content was difficult to wake in time to catch a reset, but the JP players enjoyed. Other times it was the opposite, but everyone got to participate eventually, no matter what their situation was.

PS, if you do take this suggestion to heart, I will further suggest that as you introduce new daily/weekly content with reset timers, introduce them with a different reset time than your other daily content resets currently, so even if player A’s playing time won’t allow for content A to be enjoyed this week, he/she can still enjoy content B or C