…add a separate WvWvW access cooldown after transferring.
I understand that the main reason behind adding a 24h hour cooldown to free server transfer was to limit WvWvW exploits.
However, due to the fact that there still is no real guest feature, players with friends on different servers are having a hard time playing together.
Guesting was a feature long advertised and many group of friends didn’t bother about servers too much since “they could play together anyway”.
In my example, numerous groups of friends from different games / alliances I’ve been part of over the year chose different servers. While there was no cooldown on the timers, we cpould always switch and have some fun.
Now only fun we can reliably count on without 24h-in-advance planning are dungeons.
Please, add a cooldown after transfer to WvWvW access rather than the transfers so we could use them as a “guesting” feature until you are done!
If the amounts of transfers was impacting your servers, leave a short cooldown (15 mins? 30 min? 1h?) on them.
“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
-Mike Obrien
“We don’t need to make mandatory gear treadmills” -Colin Johanson