Seven Amazing Suggestions

Seven Amazing Suggestions

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Posted by: elijah.2607

elijah.2607

1. Add a “usable” items button for the Trading Post – so when I search for boots, for example, I don’t have to see all the boots that my character can’t use.

2. Allow the camera to zoom all the way in and further out

3. Automatically stack like items in bags and the bank

4. Have a “compact” button for the bank, like with the bags

5. Add a trading post tab/button in the crafting windows

6. Have the ability to save builds (traits, gear, runes, etc…), in Heart of the Mists. So I can easily switch between one configuration and another without having to reset/rebuild traits and re-rune/sigil, etc.

7. PvP LEVEL REWARD CHESTS SHOULD CONTAIN ITEMS THAT YOU CAN ACTUALLY USE! – NO UNUSABLE BY YOUR CHARACTER ITEMS!

Thank you, and, very nice game, thanks for all the hard work… love it!

Seven Amazing Suggestions

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Posted by: Chaz.1835

Chaz.1835

You forgot the ability to preview items in the trading post

Seven Amazing Suggestions

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Posted by: elijah.2607

elijah.2607

Yeah, that too!

Seven Amazing Suggestions

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Posted by: Lewzephyr.5281

Lewzephyr.5281

all of them are great suggestions…

Putting the laughter back into Slaughter!!!!!

Seven Amazing Suggestions

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Posted by: Gynxz.4079

Gynxz.4079

Just made a post about your point #1 because I didnt see one was made.
https://forum-en.gw2archive.eu/forum/game/suggestions/Show-only-equip-Items/285922

Those are all great suggestions. Add also, “See map completion by fully zooming in on any zone w/o having to teleport there”.

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Posted by: skullmount.1758

skullmount.1758

You forgot with the first one that it should also apply to all item merchants (both karma and weapon/armor smiths). Should be able to hide those if we wish.

Darkhaven server
Please give us a keyring…

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Posted by: lukejoe.1592

lukejoe.1592

All good suggestions. I’d like to add the implementation of a small self heal from a killing blow with a direct damage (not the result of conditions) spell that is not ground target-able to remove the “incentive” to go down against a weak foe for the rally heal instead of winning individual fights.