Shadow Return suggestion and discussion
No one has any opinions on this?
No.
15char.
I like Shadow Return the way it is, stop trying to nerf it.
https://twitter.com/TalathionEQ2
No.
15char.
I like Shadow Return the way it is, stop trying to nerf it.
“So rather than flat out calling for its removal I decided to open up discussion on the topic. Perhaps the majority will agree with me, perhaps not. Either way it should prove enlightening.”
You could at least read the full post before you make an kitten of yourself.
I also like to use a sword on PvE, even with the daggers being usually considered superior, and I totally understand why you are asking this.
In PvE, Shadow Return is not that useful, since it actually gimps your mobility, not allowing you to teleports between your multiple targets without interruption.
But it’s not meant to allow you to do that. As it stands now, the sword 2nd ability is the best engager / disengager from the Thief, even rooting your target in place.
In WvW / PvP, it’s a really interesting ability, allowing for the smoothest hit and run tactics.
So it can’t just be removed like that, or PvP / WvW Sword Thieves would be basically nerfed to ground in the process.
I don’t know how it may be done, maybe with a Trait totally changing the ability if you actually make that choice?
I also like to use a sword on PvE, even with the daggers being usually considered superior, and I totally understand why you are asking this.
In PvE, Shadow Return is not that useful, since it actually gimps your mobility, not allowing you to teleports between your multiple targets without interruption.But it’s not meant to allow you to do that. As it stands now, the sword 2nd ability is the best engager / disengager from the Thief, even rooting your target in place.
In WvW / PvP, it’s a really interesting ability, allowing for the smoothest hit and run tactics.So it can’t just be removed like that, or PvP / WvW Sword Thieves would be basically nerfed to ground in the process.
I don’t know how it may be done, maybe with a Trait totally changing the ability if you actually make that choice?
Actually there has been talk of splitting skill functionality between PvP and PvE, so perhaps it could have both functions, with the classic style in PvP and the altered (no shadow return) in PvE.
Hm. I find Shadow Return to be situationally useful, so I wouldn’t want it removed. It would be nice if you could somehow disengage it without spending 2 more init, though. =/
I don’t have a solution, but I’d rather have it left as it is than have it removed. Perhaps reducing the init cost in PvE to 1 would make it more palatable?
Yeah, that’s why I suggested the possibility to make a choice, instead of totally removing it from PvE. Some players (and sometimes me actually) find Shadow Return to be useful sometimes.
I disagree. I find Infiltrator Strike/Shadow Return, great for initiating strong enemies and enemies with heavy CCs, and Sword builds would lose a lot of survivability without it.
Part-time Kittenposter