Shorten WvW rotations
I’ll take the other side of this… why have a reset at all?
I think when a server owns a majority of all maps, they should start to get dragon attacks at various buildings. The dragons attack keeps and players and does significant damage. The bonus for them, is if they can kill the dragon they get good rewards. So what does this do for the losing servers?
It allows a big enough distraction that they can start advancing. In addition, put some free blueprints at our main base so that we can prepare for an attack. While the winning team is trying to defend / kill dragons, the weaker servers are setting up for an assault.
I think something like that is an option. If nothing else, make it so the rotation is monthly. On the first of each month everything will be wiped.