Should all dungeons be like fractals?

Should all dungeons be like fractals?

in Suggestions

Posted by: JMNZ.7619

JMNZ.7619

First of all, I’m new to the forum , but I’ll like to express my own opinion. I don’t intend to insult or disrespect someone.
My idea is to make dungeons like fractals ( having a difficulty level) I love to do dungeons, but I hears some people think dungeons are too easy, well sometimes I agree, I help my guild mates with dungeons runs , but when I do dungeons with a hardcore group they become boring. This may stop dungeon farming ( I’m not against or in favor) but the difficulty level can help with the reward system.
Perhaps someone else already came up with this idea, but I just want to see this in the game, to keep players playing.

Should all dungeons be like fractals?

in Suggestions

Posted by: Dommmmmmmmmm.6984

Dommmmmmmmmm.6984

Eh, I don’t think we share the same definition of difficulty. The difficulty scaling in FOTM isn’t that great imo. All it really does is give the enemies more HP and make it so you need AR and once you have AR nothing changes strategically, you sort of just sit there and take it… Adding more HP to an enemy doesn’t make it more difficult, it makes it take longer. One thing they did that was cool was in the Asura fractal at the golem boss. Pre-lvl 10 you don’t need the crystals to power the batteries, but after you get lvl 10 you do need them. That’s a step in the right direction to me. Adding new mechanics that formulate strategies such as, do you put the crystals in before we attack, or do we just put them in as we go? Who puts the crystals in, who’s on the batteries, who’s on the fan, etc.

Should all dungeons be like fractals?

in Suggestions

Posted by: Esplen.3940

Esplen.3940

Yeah, the problem with mobs/bosses getting more health is that a fight like the Grawl Fire Shaman turns into a nightmare when the elementals start becoming as strong as champions with the health pools of veterans, while you’re fighting a buffed boss that needs a shield taken down, which will enable him to start hitting you…