Side Stories

Side Stories

in Suggestions

Posted by: Kite.2510

Kite.2510

current problem:
Once you’ve end the story mode, there aren’t much alse to do in story mode, beside repeating key dungeons.
However as Inkubus.7529 suggested in another topic, there are still many good story oportunities around tyria, and it’s a shame if they where left untouched.

Solution:
Allow us to take optional side stories. These will be like the scavanger hunts of the 1 time event, but they’ll actually use the story mode engine (with dialogue, instanced arears, branching paths and rewards).

  • Each player can have only 1 tracked at a time. And it’ll appear in uper right corner similar to the personal story, with the diference that it will be in yellow letters instead of green.
  • Future 1-time scavanger hunts should have that form!
  • Among those side stories, A-net could put simpler single player forms of their 1-time events (ex: ocupation of southsun cove) since they’ll be in instanced areas. They won’t have the exotic rewards or the many players, but at least they should have at least dialogue cutscenes.

result:

  • New content for the game.
  • More story for the game.
  • Chance for A-net to touch importand aspects such as the centraurs, the tengu or Ebonhawke, that barelly got any attention in the game, and their story cannot be expanded by mare events.
  • Chance for players who missed some 1-events to find what the heII is going on whith these new area.
  • Engine for future content and events.

Imporant notice:
Before A-net continue making additions to the game’s story mode. They should considere reworking their current talking cutscene engine. If left as it is, with no more than 2 people standing, painted backgrounds and no interaction besides scatching their heads and look around, it will be very un-appealing. It’s curently like a pupet show by 1 person.

…and don’t be toxic!