Siege Cap? really?
Please learn your topic first. There is a siege de-spawn after 30 minutes without use.
I agree that it is really annoying that someone dedicated to screwing things over can screw things over, however imagine if there was no siege cap. The map would look ridiculous.
It wouldn’t look ridiculous, since the enemy team can destroy you siege weapons.
It wouldn’t look ridiculous, since the enemy team can destroy you siege weapons.
Dude without caps it’d become a server economy fest. The server deploying and maintaining the most siege wins. If I build 20 trebs at stonemist, there’s no way the surrounding towers will ever be held by anyone else. And nor can the enemy set up their own trebs nor catas to counter as they’d be in range. If I also setup 20 arrow carts at each gate it’d be nigh on impregnable.
Whilst it’d be the fault of the other servers for allowing such a situation, it would raise genuine concern over dominant night forces. A force meeting little resistance could build such a fortress, and that’d be that. Game over.
Siege cap is a good thing. Abusers ruining things… best we can do is report them.
One suggestion: Allow us to right click siege and see who built it. That way if you see a flame ram in the middle of nowhere, you can report them.