Just going to shut this short as most likely a lot of people have a different opinion on this one
but to put it simple, “I play as a necromancer” meaning reviving the dead should be my speciality
instead signet of Undeath is the only skill that allowed me to revive dead players,
at least thats what I tought, it turns out this only brings back downed players, meaning the signet becomes pretty much useless in most boss fights as most players only remain downed 1 second before the boss finishes them off completely
considering fully reviving a player with this is too much of the good stuff, I would request that the signet gets a different kind of boost,
still reviving downed players instantly,
and reviving dead players and npc’s in a “vengeance” like state,
for 20 seconds the dead players can come back to fight, after the time is over, or there health reaches 0, they die again,
if they manage to kill a enemy within these 20 seconds, they revive completely