Skill Trainer

Skill Trainer

in Suggestions

Posted by: ThePahkage.2684

ThePahkage.2684

Why is it that we have to map-travel to a skill trainer to reset traits? Newly-formed parties don’t synergize their builds due to this. I personally re-trait myself and don’t spend the points until I have a party built, but seems no one else ever changes their trait-setup.

Any suggestions? This is making for some really weak meta.

Skill Trainer

in Suggestions

Posted by: Metallus.7690

Metallus.7690

Or add dual traits specialization

Skill Trainer

in Suggestions

Posted by: Foxtail.6024

Foxtail.6024

I think the option to have two trait “trees” to choose from would be fabulous! At this time I am running my Guardian as a DPS/Tanky Healer and it’s quite flustering when I have to sacrifice either when my Guardian isn’t always in the same situation.

When I play with friends, I rush to their aid with the heal weapons I have on my switch when they are taking a lot of damage. When everything is running smoothly I stick with my DPS weapons. But when it comes to Group Events and I’d imagine when I start dungeoning too, I find I’m doing an awful lot of running around trying to keep people up to bring down the enemy.
I haven’t noticed that too many other people like to play support at all, so it’s harder when I’m trying to be geared to do both jobs.

Of course, would be nice if we had a “gear swap” too, to go with it of course. This would certainly help boost those healing spells more than just my heal weapons would.