Skill depth through skill "runes".
I like your idea. I had originally hoped that they would add multiple attacks that could be placed into each slot. Your idea sounds a lot like what Diablo 3 did with skill runes which also would be cool. Diversity like this would add fun without upsetting balance too much.
- Mike Obrien
whilst it would be interesting; it would take a hell of a lot of balancing (and work)
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]
I like your idea. I had originally hoped that they would add multiple attacks that could be placed into each slot. Your idea sounds a lot like what Diablo 3 did with skill runes which also would be cool. Diversity like this would add fun without upsetting balance too much.
Yup.
On top of that it wouldn’t require a lot of work since things like adding a minor effect like poison or +5% dmg are worth 5 lines of code.
I’d really rather have this than Keg Brawl and whatnot.