Skills firing of with no effect
The problem is that GW2 gives us a possibility to use skills out of combat, for example the thief’s Heartseeker, to boon ourselves before getting into range of the enemy.
And there’s a strategy where you, for example with Mesmer Greatsword, stay at maximum range and go in and out of it, when your beam is up. Should all channel-able skills be cut off because they walk out of range for a second?
Nah, it’s fine as it is, you just have to learn the range of your abilities