Slight increase in starting zone experience

Slight increase in starting zone experience

in Suggestions

Posted by: Grendel.7918

Grendel.7918

I’m not likely to benefit from it any time soon, but it would be nice. I’ve gotten five characters either most of the way or all the way through their starting zones and i always run into the same problem. i come out of it about half a level of experience past 14. This seems minor but its pretty annoying. The first heart in the next zone is always a level 15 and after that there’s a 16. finishing that heart doesn’t usually get me to 15 though and certainly not to 16. maybe I’m missing something but it seems like the starting zones could use maybe one or two more hearts or a slight boost to experience.

Crafting doesnt help that much either. I always make sure to craft enough to prematurely make level 20 items and I still end up with the same issue.

Slight increase in starting zone experience

in Suggestions

Posted by: Ayrilana.1396

Ayrilana.1396

Craft and/or go to other starting zones. You’re going to run into the same issue where you’ll notice gaps.

Slight increase in starting zone experience

in Suggestions

Posted by: Grendel.7918

Grendel.7918

as i said, crafting isn’t that much help unless i want to blow money on materials for items i wont be able to use until later. I’ve already got an 80 thief and i never really had a problem with gaps later. maybe one level or so, but when you’re past about 40 a level doesn’t effect you much. at 15 it can make things exceedingly challenging though. I realize i could hop over to a new starting area, but that’s not really something that should be forced. its kind of story breaking. I just find it a bit weird that the gap exists at all let alone that it always exists.

Slight increase in starting zone experience

in Suggestions

Posted by: Lysserd.4618

Lysserd.4618

Here’s what I THINK happened. Legendary items are one of the forms on end-game in GW2, and require exploration. I think that exploration was actually considered mandatory when they designed the areas. If you do 100% explore the areas, you will level appropriately.

I don’t think that this should be the case, and agree that you should be able to level appropriately from finishing just the quests in an area.

Slight increase in starting zone experience

in Suggestions

Posted by: Batlav.6318

Batlav.6318

if u do ur story quest + some events + 100% of the zone ur level will be fine for the next zone and so on
the game is very easy when it comes to leveling

SFR

Slight increase in starting zone experience

in Suggestions

Posted by: Grendel.7918

Grendel.7918

k, well I’m apparently missing something. I did all of the story up to the next zone, got 100% completion in the zone and the capital, did events whenever i saw them, and leveled a craft to 50… I was still about a quarter level off.