First I would like to say I am really enjoying GW2 and ANet made a good game. So I have a couple thoughts I’d like to share but this will more than likely get buried.
1) Zoom out further
I personally feel that in both PvP/PvE I am getting hit by enemies and then I have to start spinning my camera guessing which direction. I would like to at least be able to zoom out to at least the max distance of the damage. In PvP I get hit 2-3 times before I even know where I am getting attacked from.
2)UI
I like the way the UI is laid out. My problem is with enemy health bars, friendly health bars, targeting, casting bar, etc.
Health bars – Friendly or Enemy needs to be larger. They are small and I find it hard to target them. I know you can tab, but sometimes I am casting and just want to cast a knockdown on one person.
Casting – I play a elem, and I have to cast everything. So I have to choose well when fighting other players. Having time on the cast would be great as well as enemy cast bars. Also while casting if I decide to dodge and that cancels the cast then it shouldn’t go on cool down.
Targeting – My targets portrait is small and I have no idea how much health he has. I don’t care if it is a number or a percentage but I feel numbers would help bring some form of finesse to the game, instead of this button mashing feel. Also I should be able to know who my target is targeting.