So I got confused and frustrated today

So I got confused and frustrated today

in Suggestions

Posted by: Yamedo.2561

Yamedo.2561

I was trying to figure out why my boots gave armor without toughness, but i forgot that equipment gives “defense” and defense goes to toughness.. I had a stupid moment trying to figure it out for like 10 minutes.
In the end though.. I got a bit frustrated about forgetting that armor/equipment gives defense. So Anet and ppls, why do we call it defense but not toughness? or toughness but not armor?
Let’s just keep it simple and stick to 1 word 1 stat. I understand precision and crit chance, that makes sense.
Other than my idiotic moment, I want to suggest increasing condition damage by at least 50%. All classes should be equal, but necromancer gets the s**t end of the stick always. =| Or at least give me back old Life Blast’s damage, so I can do 9-10k again with full berserk gear and 20 stacks of might/vulnerability.

So I got confused and frustrated today

in Suggestions

Posted by: Temariah.9372

Temariah.9372

The armor that you wear contributes to your total armor. Armor is the stat that reduces damage, not toughness. Toughness is a factor in calculating armor. Just as Precision contributes to your crit chance. Same concept.

Temariah Dawnsong – “A new dawn is coming; sieze the day.”
Leader of The Harbingers of Serendipity [LIFE] : Fort Aspenwood

So I got confused and frustrated today

in Suggestions

Posted by: Yamedo.2561

Yamedo.2561

The armor that you wear contributes to your total armor. Armor is the stat that reduces damage, not toughness. Toughness is a factor in calculating armor. Just as Precision contributes to your crit chance. Same concept.

“The armor that you wear contributes to your total armor.” This is exactly my point, why not just call the defense on equipment armor? Or call the defense on equipment toughness, and then you can just opt to get more toughness if you’d like with an equipment with “extra” toughness?

(edited by Yamedo.2561)

So I got confused and frustrated today

in Suggestions

Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

The armor that you wear contributes to your total armor. Armor is the stat that reduces damage, not toughness. Toughness is a factor in calculating armor. Just as Precision contributes to your crit chance. Same concept.

“The armor that you wear contributes to your total armor.” This is exactly my point, why not just call the defense on equipment armor? Or call the defense on equipment toughness, and then you can just opt to get more toughness if you’d like with an equipment with “extra” toughness?

Because it is a stat that is figured into the equation, not all of it and people like to know the break down of what is contributing what portion to the numbers listed.

So, if I have 1000 armor with only 600 from toughness, I know how much toughness I have add separate from my total armor. Basically, it is a break down to show where the numbers are comming from.

I speak for my self and no one else. Only fools believe they speak for a majority.