[Social Tools] QOL improvements/suggestions!!

[Social Tools] QOL improvements/suggestions!!

in Suggestions

Posted by: sinisterpink.7912

sinisterpink.7912

Hey guys,

This game encourages people to socialize, cooperate, and play together in more ways than any MMO I’ve played before. There are tools and mechanics (such as events, and scaling, of course) that allow players to have a more fun experience while playing alongside of others. I believe that some of these tools can be improved to make managing the network of friends, that you build throughout gameplay, more accessible and intuitive.

Contact List: The present ‘nickname’ option allows you to organize your contacts according to how you best recognize them. However it becomes more overwhelming to manage and sort through as a player’s network grows larger. “Who was that guy I ran dungeons with last week? Where are those guys I farmed events with in Cursed Shore? Which of my contacts are Guildies?” I’m sure many players have fumbled over stuff like this when scrolling through an enormous contact list, to send ingame mail or find players to invite to party.. etc
->SUGGESTION: Allow players to create contact list groups to assign their contacts into intuitive groups. Also, allowing players to show/hide individual groups via clicking the tab will make it easier to sort through.

Contact Notification: Enabling ‘game messages’ in chat options allows players to view friends as they come online and go offline. However, it also enables several other types of game messages to display and clutter your chat window. This is undesirable when players are relying on chat window for other pieces of key communication (such as commander messages in wvwvw, or guild chat, etc).
->SUGGESTION: Allow players to enable contact notices as a separate option to game messages.

Guild Info: For a new player, the only methods for gathering information on guilds to join are through map chat advertisements and word-of-mouth. For a game that is build with guilds as a key feature, it feels natural that there should be a more cohesive option for players to access and browse information on current or prominent guilds, their stats, and also make ingame applications.
->SUGGESTION: Implement an ingame “Guild Billboard” that houses information on current guilds; their upgrades, stats, population, custom info, and method of applying ingame. As anyone and everyone can create guilds, this would be challenging to implement because of the sheer number of data to collate bug-free in one location/npc. Therefore, several limitations could be imposed so guilds seriously wanting to advertise can have their ad space; without being swamped by other, less serious guilds:
*The Guild Billboard is server based. It only collates data on the guilds of the server you play on.
*The Guild Billboard requires a gold-based weekly fee to maintain an advertisement. Or…
*The Guild Billboard requires a high-tier guild upgrade to access, and requires a contribution-based weekly fee to maintain.

Such a system would allow players a more comprehensive method of browsing and selecting guilds based on their preferences. It would give guilds more public exposure, and it would reduce the necessity for guilds to spam advertisements in map chat.

Thanks for reading! I hope these suggestions are taken into consideration.

Quest for 100 level 80 characters: 25% Completed…