Soft and Hardcaps for Stats in WvW
So your upset that your get spiked by warriors or [insert profession here] ?
Disagree
Reasons
Spike Warriors with GS are great killing machines but they die just as fast. Same with CD Thieves, and Shatter Mesmer’s, along with any other profession. So what you are proposing is because a player decided to sacrifice survivability for raw damage you want to penalize them so you as a player can beat them?
Spike warriors with GS are a pain I agree but 99% of their build for spiking requires you to be caught off guard. I have faced these builds befoer in WvWvW and TPvP and when I see them coming I prep for dodge or knock-back or teleport. That works 95% of the time, your seeing this as a problem cause your not playing these classes your playing against them and seeing the successful result of it done properly.
I dont want to penalize them for my own efford. I was just wondering if that should be possible to 1 hit other players and whether a damage race would be good for the gameplay.
We all know that there will be more gear and better ones so in the future we will see players with more than 5000 attack that cant be counterd with toughnes and armor.
This matter can outbalance the game and will lead to a first strike first win option.
Imagine 3 aoe full bBurst classes entering a very big group in the WvW dealing 25k damage on 5 targets each within 1,5 seconds.
(edited by snizzle.6143)
ok I have never been one shot by any professions. 5k attack will barely budge my health at 80 in WvWvW since my Mesmer can hit shatter for 2.5k x 3 and never kills anyone straight out. Now if your getting hit by siege machines, you should probably move out of that.
Again I have never seen a Ele, Mesmer, Necro or any profession burst a 25k hit with one shot.
It sounds like your mis understanding how Bursting works. When a GS warrior burst on you he blows 3 skills before he actually charges you, which knocks you down and does damage. He then hits Hundred blades which hits you 6 times and does around 10 – 15k damage, then usually finishes it up with the F1 ability that hits for around 3 to 5k. This combination has a great chance of killing you if your hit by the HB attack.
That is 6 skills used and 6 skills that have to all go off at the right time and done properly, you remove one aspect of that combo and you will live. Spike builds relies on A+B+C+D = E if you don’t have that it doesn’t work.
Your missunderstanding it.
Id say 5000 attack power not 5000 damage. If i go on burst damage like i can in Spvp and add even more attack power and crit i can kill 5 people instandly with a good combo that can only be avoided by stability + dodge.
But in the wvw you dont see that coming and cant reakt that fast.
Also a Warrior shooting with pircing shot through more than 1 play by using f1 oder killshot.
With the gear now availible, its possible to get even more than 4500 attack and high crit/crithit rates. That will almost kill everyone by a singel hit.
Sigh no it wont, 5k attack power is not game breaking my mitigation Guardian has 3.2k attack power and doesn’t do a lot of damage.
Again I have never been one shoted by kill shot ever. I have been hit by people in full Exp gear and exotic superior runes and sigils and it has never killed me.
you will never be able to one shot things in this, again your mis-understanding the idea behind bursting. Nothing in the game form a player can one shot you Hundred Blades alone can’t one shot you, even with 10k attack power your best you will get is 75% health.
My warrior currently has 4,832 Attack power and a HB attack alone barely brings my target below 1/4 health.
Try out a Rifle spec. And you will 1 hit nearly every one if your skill hits the target.
LOl I have tried a rifle spec and frankly they are somewhat weak in comparison to other specs. I have never almost one shot anyone using kill shot, ever. at most I have done on a light armor bearer 40 some odd % of their health.
On a lasting note you notice that 38 people have looked at this and only I have been here trying to tell you that what your saying is wrong and incorrect and no one is agreeing with you… at all. I guess that goes to show that I should just stop but I guess I can’t help but try and get someone that is over dramatizing something realize it is not a big deal and that your information is wrong, So tell you what you go and screen shot a kill shot that does minimum of 15k damage to a max of 28k damage from a warrior or any other profession and then show me, now it has to be one single action not an action that requires you to do 6 other actions or has multiple attacks in one move like HB. You show me this and I will apologize.
Till then you will just have to face the fact that you are wrong.
(edited by Kaimick.5109)
Note to previous comment just tried it in Power/ crit build out of 10 shots
my average
Low average 3648
mid average 4258
High average 5879 damage
Using Kill shot
when the lowest health of most glass canon builds are around upper 15k that is 1/3 their health which is right on par for a Level 3 damage field. Also note I have 4,652 Attack power for my GC build
Here ist just a random rifle Warrior video from youtube.
If you dont hit that hard with Kill shot and Volley you do something wrong.
You also can do incredeble burst as Thief or any other Profession.
So why not a stats cap ?
http://www.youtube.com/watch?v=Ru_rXq2LYg0
Wow he is also buffed but lets say he isn’t buffed so what here is a clue don’t go near him or dodge. I can do 22k spikes with my Mesmer. Oh lets nerf that now to, I have a friend that can drop any profession with his C&D Thieve before they can react lets rage for a nerf there. I think there is more to that video than is seen, maybe I am specing it wrong then but regardless none of the damage I see there makes me cry for a Nerf… I mean a damage cap.
I said I would apologize but in truth he had his signet of Rage used and a few stacks of Might each time he did it. That is not Kill shot alone sorry.
::EDIT::
Not to mention what conditions did the targets have on them? was there weakness, Venerability? Cause the first guy has venerability on him a few stacks form what I can tell. That is going to increase the amount of damage you do to a target.
(edited by Kaimick.5109)
Don’t most (if not all) professions have an option to spec to protect against attacks that do more than x% damage to their total life pool?
Here ist just a random rifle Warrior video from youtube.
If you dont hit that hard with Kill shot and Volley you do something wrong.You also can do incredeble burst as Thief or any other Profession.
So why not a stats cap ?
http://www.youtube.com/watch?v=Ru_rXq2LYg0
yes and I just did a 3 hour test using the same build the guy in the video was using, same skills same runes same everything and this is what was gathered
Here ist just a random rifle Warrior video from youtube.
If you dont hit that hard with Kill shot and Volley you do something wrong.You also can do incredeble burst as Thief or any other Profession.
So why not a stats cap ?
http://www.youtube.com/watch?v=Ru_rXq2LYg0yes and I just did a 3 hour test using the same build the guy in the video was using, same skills same runes same everything and this is what was gathered
second one
This is sPvP….damage in WvW is way higher, especially when critting.
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
Here ist just a random rifle Warrior video from youtube.
If you dont hit that hard with Kill shot and Volley you do something wrong.You also can do incredeble burst as Thief or any other Profession.
So why not a stats cap ?
http://www.youtube.com/watch?v=Ru_rXq2LYg0yes and I just did a 3 hour test using the same build the guy in the video was using, same skills same runes same everything and this is what was gathered
second one
this is the last one I will post, since there is over 100 of these screen shots with the same results 4k to 9.8k and between. What your not realizing is that the youtube video you linked is a montage of hours of footage of him goofing around. He took the largest hits and made a video of them. Also what your not realizing is that with 10 stacks of vulnerability you can double the crit damage done with 15 stacks you can easily get 21k to 25 k shots.
Although with the same build and everything I never once out right scored higher than 10k or even broke 10 k when my friend and I were testing it. Now when we were pvping some targets had a lot of stacks of Vulnerability on them and I think I hit someone for 17k damage. With that said that is not the skill doing that 17k that is a combination of things that lead up to it. and you want to put some damage cap up for what? 9.8k shot form one skill that hits once for 9.8k is standard. I was sitting at 4k attack power ( a lil over actually ) so with 6k I an expect to see what a 11k hit still pretty standard. I have seen eviscerate hit for 14 k before in the right conditions. But standard is about 4 to 6k.
This is sPvP….damage in WvW is way higher, especially when critting.
I also did test in WvWvW and the average kill shot was still around 10 to 11k. the reason why damage out put in WvWvW tends to be higher is because of the fact that you are with 10 people all apply different effects, so to get 20 stacks of Vulnerability on someone is not unheard of.
Also take into account my SPvP gear is better stats than my PvE gear only because my PvP gear has exotic runes and sigils and my PvE gear on that character doesn’t.
I just stay that a cap for stats would slow the the game a bit and would bring some more tactical and coordinated gameplay.
For the proof i try to get some screenshots for you.
I just stay that a cap for stats would slow the the game a bit and would bring some more tactical and coordinated gameplay.
For the proof i try to get some screenshots for you.
but what I am saying is there is no need for a cap, there is nothing outrageous about the damage. You don’t need screen shots I just showed you alone with nothing else affecting it Kill shot only does around 4 to 9k damage.
Can it do more yes you can hit 22k damage, but that is not the stat that is doing it. My test was a controlled test meaning for raw stat to raw damage this is what it does. there is no more need to try and figure out anything else.
now in uncontrolled test with conditions such as Vulnerability on the target any damage source be it trick shot or kill shot or water bolt has the potential to do a great amount of damage. Although that is not the Base stat of Attack power that is making the high damage.
Therefore asking for a cap on a base stat is ill-conceived and mis-appropriated , as the Base stat damage is not over the top and even with a 4k buff to the base stat also comes a 4k buff to other stats and therefore the base results still hold true.
maybe your right mybe iam right too. I know what is possible with your own abilitys to stack might and a high crit/crit damge and what will be possible with even better gear that will be implemented.
So iam not shure if its good to be able to build the mono stat classes.
maybe your right mybe iam right too. I know what is possible with your own abilitys to stack might and a high crit/crit damge and what will be possible with even better gear that will be implemented.
So iam not shure if its good to be able to build the mono stat classes.
But when you build a mono stat class, in this case a glass canon, you die really fast. It is a choice. But your original argument or suggestion was to put a cap limit on attack power do to the fact that rifle warriors can get 18 and 21k crits. You also felt this was dramatically over powered and blamed attack power for this. I have shown you that it is not the raw stat that does this.
Now you are implying ( and correct me if I am wrong) that no class do to conditions and buffs should be able to do that much damage.
Why?
right Thats what i ment