Solution to bots?
I was curious. Would it be hard for the dev team to implement a system where a window would pop out and ask you a question when it starts detecting farming activity? This is to separate bots to actual people controlling and playing.
For instance, you are farming in an area, then a window pops out asking you what 5×5 is? It gives you a list of answers. If you got it right it would let you on, but if you didnt answer it right (i’m hoping most of you know what 5×5 is) or you didn’t answer in the allocated time it would kick you out?
Well, that suggestion has quite a few holes in it.
- What is defined as “farming activity”?
- How does “farming” differ from normal play?
- What are the qualities of “farming” that you can detect with a piece of software?
- Should you really punish people for grinding because bots are also doing it?
And then there’s the whole question thing. That brings to the table the following problems:
- What is a fair time, considering all facets of human intellect?
- What kind of questions would be appropriate, especially considering the youngest and the oldest players in the game?
And let’s be honest, the system wouldn’t really deter most botting. If you make it so that the question is only asked once after a random period of time, then all the botters need is a single person on the computer to observe it until the question is asked, after which the problem disappears. If the question is asked constantly over a random period of time, you’re basically going to be annoying the crap out of your playerbase.
no, thank you. ill rather have bots i don’t care about around me, than have pop-up windows popping on my screen every few minutes.
Obtrusive captcha’s don’t sound like the most efficient way to deal with bots. Give the Anet teams some time, dealing with these issues could take quite a while.
There is never a solution to botting. If there is real money profit to be had then it will be had, simple as that.
And keep your captcha’s out of gaming forever thank you very much!
Why the author decided that the players will respond to these questions? I’m confident that they will not spend time on it. These windows will only hinder players themselves
They would just design bots to answer the windows… Im fairly certain that the captcha images are the only things that people can’t design bots for.
I just go with reporting all the dead people in Orr for botting if they don’t respond to a whisper.
I think they need a cover for GW2 that says in bold: "Players banned for buying gold this month: (Insert number here). Players banned for botting: (Insert number here). Players banned for hacking: (Insert number here). This can be dismissable with an option to never see it again, but it needs to be hammered into the heads of the idiots buying gold that it isn’t good and it WILL get you banned.
I’m pretty sure that instead of bots in the block will get exactly the players that are playing fair, just do not have time in the game to respond to these windows. And who is like me, just do not know the language, can not translate the question.
Sorry, would not work. Most botters do keep an eye on their bots when they’re running. If anything unusual happens on the screen, they just switch to monitoring that bot.
They would just answer the question, then put the bot back on to auto mode.
Been in the game 5 minutes, start mining a node and poof two people appear and mine then disapear… Starting to make me not wanna log back in seeing that so often as I do
I understand it can be hard for ANet to address this problem but still it really ruins the game for me
Most of what I see are the gathering/teleporting bots.
What if node locations were changed more frequently? It wouldn’t be too inconvenient for the average player and it would cause the botters to constantly have to update whatever it is they use. Hopefully making it not worthwhile.