Solution to empty areas by merging them
This things have been suggested over and over but it seems not the missing solutions are the problem, but the total ignorance of the issue
Here is a way to get population up for zones by merging them.
We all know how overflow servers work when areas are full you get pooled into a out of the server pool area called a overflow server.
Ok so the solution wouldn’t be the exact reverse to a overflow server but instead areas have their own regional server and everyone in the region goes onto those servers no matter.
As we are seeing mby 5-10 people in each zone on average nowadays sometimes mby less then as soon as you enter a zone you go onto the main consolidated pooled server if someone from another home server enters the area they go onto that server and so on until its full then the overflow etc servers happens.
You then have the option of going onto the consolidated server same as always with overflow to your home.
This is kinda to the districts in Gw1 where the entire region are pooled together in towns on a district numbering system but in this case for zones.
This would be for on every zone.
From what I see I would say that the population is low enough for this to happen and efficiently without problems.
By consolidating people together from all servers for areas population should increase in the totally dead zones for what little people there are in those zones.
This things have been suggested over and over but it seems not the missing solutions are the problem, but the total ignorance of the issue
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